Disagree that melee was meta because it was OP. Melee was the meta because it was the only thing that could swat hovers into oblivion, and hovers are/were OP af. Everytime another thing could destroy hovers, it got instantly shafted by Targem too (Remember when Heavy cab + Cheetah + hans could go faster than hovers and plow through kap fields? You probably don’t lmao, it lasted 3 weeks then Targem patched the shit out of kaps because hovertarts were getting absolutely obliterated.)
Our silly clan’s winrate has never been as high as when the average CW team was 11 dracos and a spark. Melees were, plain and simple, not OP against any competent player that wasn’t on hovers. Competitive, yeah, for sure, but OP? No, at least not since Cohort and the possibility to facetank Blight Firebugs or 14 Lancelots was introduced.
These days I swear a solid third of my CW games end with me losing 1v2 against trash hovers who run around containers or play the cap because they know I’ll demolish them in a fight, it’s shit. If tomorrow hovers get removed from this cashgrab, a solid 50% of CW’s population is in for a nasty surprise (that surprise being the revelation of their complete lack of skill)
Gotta also say, I know some of the people who complain that hovers are “weak” and “overnerfed”. A couple ones play Scorp hovers in Tin and I walk over them 95% of the games with a Kaiju spider, an incredibly unbalanced matchup that should result in Kaiju being obliterated out of this plane of existence without doing anything. I just don’t buy the “hover players are so pro” argument. If their movement part wasn’t so grossly OP, we’d see who’s actually skilled; but we’re not there.