Here is my latest attempt at a Mechwarrior Clan Ghost Bear Vulture Mech.
Let me know what you think.
Sincerely
-MC-
…a better angle…?
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can’t rly see it though it seems ok…
Here is a three Compiler mech build that I modified from the exhibition. Damage averages around 1500 pts. On a good shot against a cabin 2600 pts. The 3 Compilers rock the Kasbah!
-MC-
I know that many disagree with me, but I really like how Crossout mechs look, and I wish they were better integrated into the game as a whole.
Hopefully they eventually balance things enough that any movement part can be used in any mode.
Hey Poony4u,
I agree with you that the mechs in Crossout can look awesome. However, like you said they need to be integrated better. It’s very trying when you have 4 mechs in a game and you’re a ground pounder trying to get a shot in.
Cheers mang!
-MC-
Here is my updated Vulture Mech MK II
It has 4 weapons 2 Shredder Shotguns and 2 Trombones for heating up. Its fast almost hitting 100 kph.
Hope you dig it!
-MC-
Leeches are GOATED. They are on the same level as tritons imo
I have it on exhibition if you’re wondering
Your vehicle is sick dude! So very cool mang!
Sincerely
-MC-
Love the color and aesthetics on this one. What is that paint name?
I’m not so sure if that would be a good idea
I fight with them and against them every day, they are a hell lot easier than bricks and you find all type of walkers just like any other type of build
but if that would happen that would turn every other leg obsolete , other than once in a blue moon, the only guys using Guerridas and ML200s are the bots.
Other thing
PS balancing will be hard to do, because of the nature of the perks, how they work.
Walkers legs perks have a clearly and immediate effect on the build while everyone else have their perk in a percentage/over time or both.
Either way, this game would need a major overhaul at it’s core for that to happen
Ground builds are in a clear disadvantage when facing them.
As is there are people who outright refuse to go in a mode where there are Walkers without realizing they are a lot more manageable than bricks or any other META build, some you can do what you want with them.
I don’t know about you but i would like to keep seeing ML200s in the game, call e nostalgic if you want.
I run ml200s, they kinda suck.
Hey BlackLocust,
Thank you for your question. The paint is called Pine. It sells at the store for around $5.03 coins last time I checked.
I appreciate your kind feedback. You rock the Kasbah!
Sincerely
-MC-
I usually go with Wolf’s Howl, might try that one.
But Pine seems almost identical and cool too.

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Just finished my latest semi-functional art build, complete with first-person technology that allows you to drive it from inside the “cabin” area!! (It’s just the horizon scope lol)

It’s called the “Explorer” and is on PC exhibition RIGHT NOW!! Come test it out!! ![]()
I’m really happy with the front, it looks decent, and the flywheel fan looks like part of the engine through the buggy floor part. If the lights get shot off the pipes make nice holes for where they were too. Overall shape of the front looks good too (I’m pretty happy with it). I also added Omni movement parts in the middle for steering with camera when you are in first-person, just to make steering less difficult.
My main issue with the looks is the rear.

The orange part had to be stickers instead of paint, so the color is off a little. Plus the tail lights on the roof look weird, but part limit didn’t allow what I wanted to do with the roof in the back. The exhaust looks nice at least.
There’s also a hidden feature inside if you test it out (just a cute lil friend)!!
Stats for anyone curious:

Thoughts?? ![]()











