I do okay when in a group. The game punishes me for playing solo. I struggle against the Meta builds.
Big Boom - newest version.
This is a build I have played a long time - Updated with new parts
Posted on Xbox - Fully Fused - almost 18k
A few new builds
That drone boat you got (different rig) is surprisingly viscous. Most kids will say not to mix weapon types (I call BS on that too), but that thing is pretty effective, with the wheeled drone, and the flying drone, and then the boom-sticks too.
It’s one of the more challenging visitors I get. If I remember right (haven’t played in a while), it also looks cool as you chip the pieces off of it too.
I’ve been doing more patrols myself, when I do actually play, since there really isn’t a “competitive” mode in this game anymore for solo players. Now I feel like I need to bust out some first responder builds for patrol.
It’s so easy that it feels like clown-car mode to me (patrol), but is the only format I can find any enjoyment out of this game anymore (clowning the game). I find the full-on art builds amusing, but I loose interest in the lack of competition bots are providing after only a few rounds.
Anyway, “Patrol car” seems like a must-have for Patrol mode, right?
I like that one, but I’m more of a Sheriff’s Department kinda guy myself. I’ll probably riff on your patrol car, but go with a more rural motif…thanks for the creative inspiration…I like it.
The new legs are just so much fun to build with and to play. Rapidly becoming one of my favourite movement parts.
They look cool too, and appeal to the part of me that still thinks giant robots are cool.
My latest multi-tasker.
These things (cannon/AC/MG combo builds) really tear up the challenges, and it didn’t take as long as I thought it would to get my Battle Pass caught up. I’ve still got an odd challenge or two left (guzzeline and airborn), but I’ve got 5 days to get those done.
I always wanted to try making a build that could satisfy all three daily weapon challenges, so I made this land ship.
It is not particularly good, but I usually just bang off the daily challenges in patrol, and it works good enough for PVE.
I love the sidecar idea. I think I’m going to steal that for something.
It was kind of fun driving around as a trike too but the side cars actually added to the stability in turns. It mostly started out with messing around with seeing how different positions on the atoms handled. I didn’t do screen caps 3 in the front 3 in the rear worked fairly well like a odd bone shape. I tried 3 on either side close to middle of cab. There’s a lot of positions where they work well and a lot where they don’t I’m finding.
I want to do a dual prosecutor build with them as I don’t need the omni-wheel aim bonus for them so I’m just playing with placement right now. That happened to come out of it. lol.
9k has become a very dangerouse ps in regular pvp as a result of confrontation.
It looks like new players now have a new barrier to try and hurdle over, and i think 9k os a doozy of a hurdle for them too. It may even be somewhat discouraging.
Well id probably say im the inovator of the “sidecar build”. I think i still have a build on ps4 exibition called “its all sidecar”. Its a masto/deadman/art build. Its beautiful. It performs average…maybe a smidge above average. Either way i love it but never play it.
It’s a sidecar it was patented in 1903… Love ya but get over it… lol
Im 137.