So Crossout changed the ingredients and costs of the Workpieces

it wouldnt be if the devs cared more for their game. they added a ton of stuff in the game but abandoned it instead of improving on or expanding it. its a shame.

i only play raids and patrol vs ai though i do play pvp when events are around to try them out. my favorite is the dronepocalypse.

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Touch some grass. Please.

Is this what the CW guys are like? Bragging about being better than everyone else, while they’re on for a full day nonstop?

No wonder this game doesn’t attract new players, they don’t have the time.

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I get it, you’re the kind of person who feels qualified and entitled to criticize things you don’t know anything about.

You should stop embarrassing yourself in public by saying stupid things.

When I join a match I see a lot of new names. Well-known names are gone. The game attracts new players. What it can’t do is keep those players.

And you think that’s my fault?

Do you actually play Crossout or do you just spend time on the forums? Are you aware of the problems the game has?

Yes, I play a lot, on all servers. Not because I want to, but because NA is dead most of the day. And apparently you’ve never seen me in a match. And yet you feel free to criticize me.

You don’t know anything about my real life. And you’ll continue to not know. How I spend my free time is my business.

I don’t enjoy playing against AI, but I don’t see a problem with some people only playing Patrol. You could practice that.

I don’t know how the CW guys are. I can’t do CW because of the lag. I play Crossout with high ping and package loss, even more when I’m forced to play on other servers.

Anyway, there’s no way to please everyone. That’s why I don’t even try.

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Ye, this is how pve noobs are. (yes you Lockmahn)
Leave Arsoot alone. He is fine.

This is all truth.

They care only about money. Balance is shit in this game.

Maybe only pve noobs are happy, they do not need be competetive so they no need new items.
and still they cant even win stupid bots.

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I’m more into PvP nowadays, I use patrols more for missions. I play at a pretty wide range of PS (4k-14k), and do pretty well most matches, so I would hardly consider myself a noob.

You’ve admitted to regularly spending a full 12 straight hours on a game, I’m not the only target of ridicule here.

Never said it was.

Again?

Do you know what they call people who don’t learn from their mistakes?

You think it’s ridiculous that I play for 12 hours.

You know what I think is ridiculous?

I bring to the forum a serious problem that affects everyone, even those who don’t have or don’t even know what a workpiece is, and you want to talk about everything except the problem. You’re even worried about how long I play!

I don’t care if you play Patrol or not, what your PS is, or if you’re a noob or not. It’s your life, you play the way you want. If what you’re doing isn’t harming others, you won’t have a problem with me.

Stop being deluded, you think the game doesn’t attract more people because of CW players.

The game is full of problems and you’re here in your “safespace” worried about me, or pretending to be company representatives.

I see that it’s not even worth explaining why the game is going down the drain, I’ll just be wasting my time.

Ridiculous is I waste 12 hours of my life on the forum.

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Problems and pointless changes like this have become so common that they’re almost expected at this point.

Saying something isn’t likely to change anything, so like you I don’t even try.

I already know why the game is dying, so no real need to explain.

I understand that it’s your life, and it was wrong of me to judge.

The game doesn’t really keep people because of the grind, and CW is a pretty big portion of that.

This “serious problem” doesn’t affect everyone, those who don’t have one won’t feel a change (for the most part)

You’re not seeing the big picture, the long-term problem.

The “serious problem” has nothing to do with the number of people who have workpieces.

They DOUBLED the cost of the workbench for rares (which are certainly the most produced “final” items in the game) without publicizing it, but were forced to backtrack because of the negative repercussions.

I’m not talking about the time I spent getting the pieces needed for the workpiece and then finding out that they became useless because they changed the recipe, which is bad enough.

I earned something in the game with time and effort and they STOLE it from me.

Just because you didn’t get robbed means you have no reason to care?

Plus, once again, without publicizing it, they increased the costs of items in the game (read more grind, more coins, more real money) and this time with something that is much harder to track.

Who remembers the recipe for 30+ workpieces?

If players don’t complain about this kind of thing, Crossout won’t stop and will find increasingly disgusting ways to squeeze the most out of players.

Yes, the grind is exaggerated in this game. But there are other problems that they haven’t found a solution for. Problems that are not exclusive to Crossout but rather inherent to this type of game.

1

To start with, the entry level PS in Crossout is a sealclubbing festival. Do I need to say more?

They say they don’t want to stifle creativity, but the truth is that they don’t want to risk angering the paying players they have.

2

Free to play games need a lot of players to survive because most of them won’t spend money. In games like Crossout the problem is bigger because the player base has to be divided into different Tiers (PS).

Add to this the different game modes.

And if there aren’t enough players you’ll be forced to play with/against others with a 10k PS difference.

3

Games like Crossout are very, very difficult to balance. And if you consider how they add new items at almost the same rate that a bakery makes bread… Do you see what I mean?

This also means that the game will never, ever be able to make everyone happy. Which we can say is almost normal in a game, but it is much more pronounced in Crossout.

Also, because of this imbalance, the game is highly exploitable. Some players know very well how to take advantage of this and will make life hell for other players. Particularly the less experienced ones.

4

In every game there will always be those players with more affinity and/or skill who will outperform other players. This means that there are those who will beat and those who will get beaten.

In games like Crossout the problem is light years worse because how you build your vehicle matters.

So, on one side you have skilled players with good builds and on the other you have newbies with…boxes on wheels.

Wait, I just started…

At some point, game companies realized that it is easier to keep their players if they encourage the creation of groups, clans, etc.

And this is really effective, but in Crossout this is also a huge problem because in order to not let a group stagnate in the queue the game ends up putting it in a match against randoms.

Add to that Relics, Items and Fusions (the good ones) behind a paywall. Things that most players will never get close to.

In short:

On one side, newbies with boxes on wheels. On the other, a coordinated group of experienced players with very good builds equipped with high-end gear.

Now I’m just guessing. But I dare say that most players don’t like being massacred over and over.

This is one of the reasons why some players go to PvE and others simply abandon Crossout.

5

Ok, let’s talk about PvE. Raids.

They made different types of Raids, which is good. But in one of these types you literally get twice as many resources as in the others. In a game where the grind for resources is so intense, why would anyone want to play the modes that only give half the resources?

But the mode that gives the most resources isn’t always available. So you have to wait for it to happen. 30 minutes, no. Another 30 minutes, no again. Not everyone has time for that. Unnecessarily frustrating.

You queue up for a Raid and wait. When you enter, you find out that you’ve been placed in a match that’s already in progress. And it doesn’t matter if you joined 1 minute or 1 second after the Raid started. You get penalized and lose points. Understand, you lose a good part of the crumbs of resources that you would normally earn. Just another unnecessary hassle.

In a game where the grind for resources is brutal, I’d rather wait in queue than have to go through that.

But that’s not the biggest problem.

For those who don’t know, Raid is no longer PvE, it’s PvP.

Yes, you still fight bots, but it’s no longer a cooperative game.

Since the resources you receive are proportional to your “performance”, players (not all, but many) are becoming more and more “selfish”.

They intentionally block you, push you and even flip your vehicle if they can. They use every possible exploit. So they can do more kills and get more points (resources).

I don’t think this is the experience that PvE players are looking for in the game.

If PvE and PvP in Crossout are frustrating experiences, why do people will keep playing?

I could add a few more things here but this post is already too long.

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They have the right in the TOS to change anything they want at any time, you don’t actually even own your account.

2.5. The Services may be updated and modified without the User’s consent or notification. To the extent permitted by law, the Services are provided on an “AS IS” and “AS AVAILABLE” basis. Gaijin does not guarantee meeting the User’s needs and expectations unless otherwise explicitly and unambiguously stipulated by the Terms and Conditions.

3.12. The User acknowledges that the User has no ownership or other proprietary rights in the Account. Gaijin grants access to the Account solely for providing the User the Services.

This doesn’t change anything, It’s irrelevant.

I know and you know what they did. I’m sure all this BS also gives them the right to increase the cost of the workbench and yet they were forced to back down.

They need us more than we need them. At least that’s how it is with me.

I don’t depend on Crossout to live. I have a zillion other things to do, including other games. I’ve played Crossout a lot, and yet there are games on which I have many more hours than in Crossout.

yes friend.

The only argument that can convince devs not to milk players by shady actions is just not paying them.

And when i see in what direction game is going, the discrimination of HVY builds clans (pc, only 3 clans of top 100 play dedicated spiders/hvy)

After recent $$$ swarm miling buff, Swarm that 3-shot HVY Spiders. No matter if argus or flares.

But they so dumb they forgot it also 3-4 shot LEVI so more clans conplain.

And they do all of this just for $$$ to get people pay for BP to get gears to get more Swarms.

Yes, that’s one of the ways they’ve chosen to make money.

They create an OP weapon, everyone will want it, and they spend money on it.

When the season is ending, they say “this weapon is too effective compared to its counterparts, so let’s nerf it.” And then they turn it into garbage.

This makes it easier to sell the next OP weapon that’s coming in the new BattlePass.

hard to do when the reddit crybabies defend everything they do to no end. trust me i tried saying stuff on reddit about problems with the game and people there were just incredibly disrespectful. if anything is going to kill this game fast its the incredibly disrespectful reddit community.

when i started people were seal clubbing with boom sticks, lancelots and harvesters. it frustrated me to no end because these weapons were so hard to counter.

yeah which is why people on reddit foam at the mouth when someone wants something new or something fun added to the game. bunch of sweaty try hards dont give a damn and are to scared of new players.

its difficult to balance because people in a game like this will ALWAYS try to find exploits to break builds and make them overpowered. look at sideways builds for example, once that was found out literally everyone was making them and running them.

clans wasnt the way to go in crossout, sure they needed to work on clan modes but this shouldnt be the focal point of this game. balance it out, have a good mix of pve and pvp. apparently though the community hates pve and any idea proposed on a new pve mode is shot down immediately.

steel cradle used to be fast and gave alot of resources, but because people just rushed through it so quickly they cut the rewards heavily. i dont even know why they keep steel cradle in because its so bad now.
i like perimeter breach myself and sometimes frontier defense but the low rewards suck. also idk if you know this but they lowered the rewards again for these modes i believe a year ago.
for example i used to get 40 - 45 plastic in perimeter breach and now i get 29 - 35 with 30 - 32 being common.
in hard raids id get around 400 - 500 copper in perimeter breach and now i get 300 - 350.
it also doesnt help at all that idiots love rushing the raids and costing us resources and points.

they also made both raids the same exact raid so medium can be perimeter breach and hards can be steel cradle which is so stupid. i want them to go back to random raids for both.

its always been like this but its just gotten worse. i see to many people running builds that point hog. the triple stillwind builds are the worst, they do the most damage and hog the most points. you even have asshole team mates, for example in perimeter breach, and grab the crate and just book it to the boss while your team mates are left to fight off the enemies, they either get killed themselves or activate the boss and kill them ending the raid quickly so you get minimal points. its so frustrating.

ive come across very few people trying to pin me or flip me but there are assholes out there who do that. mostly though they will intentionally get in your way, ive noticed this alot more with the battle walker leg builds. they will intentionally get in your way. my build has 6 sleipnirs on them and if they piss me off i just ram them and push them over like a jenga tower. they usually get the message to stay the hell out of my way after that. still though its frustrating.

the whales will drop 200 dollars plus the battlepass fee to get these items immediately then make them and sell them on the market place for a stupid amount of money. i think this needs to stop. let these assholes earn their crap just like us. if im patient enough to earn my levels then they should be to. i wouldnt drop 200 dollars on this game just for a battlepass to have everything early.

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?..what’s the difference between those and workbenches…just asking out of curiosity…

@Arsoot , and @Zarrurer …you both really hit the proverbial “nail on the head”…the sad part being that the devs can’t handle the truth (and the reddit crybabies as well), so i really don’t think anything will change…sadly
:grin:

A workpiece was one of the reward types in previous battlepasses.

A blueprint that didn’t expire, so you could use it whenever you wanted after the season ended.

Typically a workpiece allowed you to build 4 or 5 units of that item. Usually a weapon, cabin or hardware from that season.

The cost to produce that item was lower. Fewer parts and resources compared to a workbench. The type of parts and resources were also different.

Back then, the rewards in general were also much more generous than they are today.

What they did now was change the recipe for these blueprints, increasing the costs both in terms of the number of parts and the amount of resources required.

Anyone who didn’t use them before is now forced to pay more.

They had no good reason or right to do this. They did it just to extort more money from players.

And since it’s hard to remember the recipes, they expected that players wouldn’t notice the change. The opposite of what happened with the increase in the cost of the workbench.

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like the mass of stuff you’d see in a certain faction (like hyperborea) when you klicked on their cratf button after a season BP?
i’ve seen those but didn’t know it was that (if it is… :grin: )
tyvm m8 for explaining it.
:grin:

they stopped doing those after the founders i believe. im really angry to that they keep adding in season pass only blueprints as well. the hyperborea and ravager factions are two that have no permanent blueprints and i question the point of even having them if theres not even one blueprint you can even make. they are just tossing these parts from these factions in battlepasses which i think is scummy.

typically yes however i used barely any of my blueprints. i still have many workpieces that i dont know where i got them from but a few are rare so i can still make them items if i choose to. i dont though because they cost more then its worth in the market.

yes… now you need battlepass specific items to create them and they arent permanent. idk if they will make walker legs, swarms and the others permanent blueprints but i have a feeling they will since its scavengers.

basically he means theres two types of workpieces.
if you go to your crafting tab youll see a list there. there is one labeled “workpieces” and these are workpieces you gained through events, battlepasses, etc. these are only temporary and you only get a certain amount of them, once they are used they are gone for good. however they come at a cheaper cost to make.
permanent blueprints can be found in the tab of the faction your looking for such as syndicate or founders. these blueprints cost the full amount of materials to use, or the materials that are required by default.

to sum up “workpieces” are temporary and cost less to make. permanent blueprints can be found in the factions you are looking for and are permanent at the cost of more resources.

In the crafting screen there is a tab exclusively for workpieces, just as there is a tab for engineers and other factions.

I imagine that this tab does not exist for those who do not have workpieces.

Temporary is not the most appropriate word to describe workpieces. They only have a limited number of runs. But if you don’t use them, they will remain in your inventory forever.