You’re not wrong, but it’s the players who decided to think of their teammates as competitors/enemies. I think it is a choice to see a teammate killing lots of enemies and seeing that as them being a dick, instead of being grateful you got some strong teammates who will help you clear the raid quickly without needing repair kits.
I am curious about how much scores impact resource payouts in raids. I see people saying they lost a lot, but I don’t often see them comparing the same raid, and I think that might make a big difference.
With Invasion, the payout seems to be pretty much the same, no matter where you rank. That’s assuming your team wins though. If your team loses, no one gets much.
I don’t typically need any help clearing out easy raids on my own, by myself, have done so before, and would like it better if I was allowed to solo that mode.
I don’t need DickSwing69’s help with medium Raids either, and find him more annoying than useful there too. He should get his ass in Hard Raids where his absence is actually missed, IMO.
My last experience with Hard Raids was that I was getting left alone often and couldn’t actually carry that mode by myself, would waste all my fuel and repair kits loosing in that manner, while my asshole team mates just watched, and so I just wrote it off as ridiculous and non-viable. Where is my superman when it’s hero time?
Ultimately, IDGAF about any of the rewards, and if it was fun I would play it anyway, but I’m sick of these maps, and MachoGrande24_7 doesn’t make it any easier to enjoy, but whatever.
I’m content to ignore 8itAll_B4Ucud, if they bring us more maps. That’s what I see as the more relevant issue with Raids.
I used to sometimes bring higher PS builds into easy raids, just because that was the ride I was currently obsessed with, and was still tweaking it.
I wasn’t generally a point hog on purpose though, and would try to look after and defend my low PS teammates if there was a big difference in our builds.
But even then, sometimes just defending those little cars meant that I scored way more than them without trying. I never thought that was a problem though, as they still get rewards, and didn’t have to struggle as much as they would have without me.
At this point, I’m not going to have any trouble completing an easy raid, no matter what my teammates are doing. But at the same time, if I’m experienced enough to whip through an easy raid without trying, I feel like I should also be experienced enough to not get mad because a teammate is running a more powerful build than mine. You know what I mean? Or am I just talking nonsense again?
Yes, THIS IS THE WAY! But devs must
to establish if take high score and add lower PS or bigger and in what range i recommend 1,5k from lowest level and if the system receives more players at one time sort them out. Throw higher scores into other matches.
It would be nice if someone could test if PS scaling is still a thing.
It seems to me that when I take a lower PS car into raids, it somehow compensated and allowed me to score more easily (compared to my higher PS teammates).
Does anyone know if it still works that way? If it does, maybe there isn’t really a problem?
Ya…no…gimmie more maps and I’m good. I think I’d be fine for now if they just let me take my helicopter into raids. Copper Chopper Patrol matches don’t last very long.
Maybe, since the helicopter maps are so big they could put some raids in there and let cars and copters go at it for more than 60 seconds at a time.
People are gonna be dicks sometimes no matter what or where, and I’m not sure there is anything anybody can do about it…but make up stupid pet names for them.
Babuskae complaining about co-op games where his teammates are stronger than him, really what is the point of this post?
You want to be the nr.1 damage dealer in co-op or something Babuskae?