Then why not just use equalizer, less energy cost = you can run 4 + cooling
I havenât compared the DPS, but it
seems to me that the gungnirâs accuracy perk make it less of
a spray weapon and better at degunning.
I think I might be talking myself into getting some more and making some builds.
Iâm just a bit bored of MGs generally though.
Did you fuse that seal yet?
I run 3 equalizers/arbiters & an aurora. It does more damage this way.
Gungnirâs accuracy is beside the point. Sure, at 300m youâd miss half your shots with equas⌠But youâd also deal twice the damage compared to gungnir at full perk, so youâre basically degunning just as hard, youâre just getting free additional bullets on target.
Really, I like to shoot myself in the foot with subpar weapons, if Iâm staying the f*ck away from it itâs because itâs beyond any form of redemption
This is the matchup I just recorded, I got mvp a lot of times using gungnir and it was fine when I used it without any problems
If you care more about damage per second, then the submachine gun series is more suitable for you, but gungnir ability is enough
Waiting for the next module fusion event. Will probably fuse a few other things too.
Swap Yaoguai and Vulture drones
Assemblers are epic
Rippers are epic
Nests are special
Tow is rare
Impulse is special
I was with you until you mentionned Impulse. Impulse >>> Trashers . They rock, just donât bring 3 at 10k PS or something. 2 + seal on a Growl is a MVP machine.
against hovers ofc. but in general i would say legendary, same like Yokai should be legendary not epic.
Just one is anti-hover and second is anti-ground. Tho Ripper also block/slow movement while Yokai dontâŚ
Iâve told developers this before, but they wonât change
I agree with this list. (impulse is right on the edge of being a âgoodâ purple, but its overall firing speed is ⌠bad imo)
Destruction can easily be relic, just 1 shot and you lose all one weapon.
Nerf
Agree, it could be relic.
I think this goes back to the idea that most any weapon is actually good. People dismiss them after trying them out briefly, so they donât really understand how to play them. I know I have been very guilty of that over the years. It was the daily cannon challenge that got me to attempt to get good with the Assemblers, which I and most people thought were terrible. After a few dozen matches trying to figure out how to play them, theyâre now on a build I keep in storage for that cannon challenge. Once you learn how to play them, theyâre awesome.
I get the feeling Gungirs are like that⌠as are most weapons.
Itâs more satisfying to use a weapon you donât see often and use it successfully than it is to go out there with something everyone is using.
Since you say so, I will try the higher ps of assembler ability, but Iâm still not sure of its ability: compared to the Scorpion larger attack area and much lower durability, even if the difference between a rarity,Iâll have it loaded with oma
Well, you really have to learn how to time the shots, make sure youâre getting a full charge & understand that distance to the enemy is key. Itâs a great âPeek-a-booâ weapon.
Then, thereâs the very fast short range firing without charging that makes it almost like a shotgun in usage.
Itâs easy to get stripped, though⌠very easy. So, be sure to stay away from the enemy.
By the time of the update, it will be powerful,also much better than stupid pulsar
I think Kaiju hits above itâs class, Should be upped to relic or some other balance on it
IMO I think Kaiju is strong, But itâs draw back makes it balanced in the legendary catagory.