What to expect in the upcoming update. February 2025

What to expect in the upcoming update. February 2025

Hello, survivors!

Rumour has it that the Scavengers are done with their business on the Syndicate territory and soon will be walking away. This means that Mary and Jane also have to hurry up and get out, since the “dragons” will now have all their forces available to protect their neon treasures.

Only one month left before the next major update themed around the Founders, but February also has a lot of new things in store. So let’s talk about the next update.

Some familiar brawls will make their comeback, as well as an event with a reward scale, which is not surprising. But how about a new ammo pack of special rarity, new blueprints tab and a new missions game mode with armoured aircraft and battle walkers? Let’s find out more!

We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all.

New special ammo pack “Ammunition”

Comment: this module takes up the spot between rare and epic ammo packs and should become the most logical choice for medium PS armoured cars.

New blueprints tab

The tab has changed a lot since the mass testing in the end of 2024, in many ways due to your feedback. Here are some notable changes:

No auto saving

After getting all of your feedback after the testing, we made a lot of fundamental changes to the tab and reworked the saving process so that it does not disrupt the familiar routine of working with blueprints.

There is no more automatic saving of changes to a blueprint anymore, and there is a pop-up window with before/after options for you to save before moving on to the next blueprint.

Having the two options for saving can be useful if, for example, you just wanted to switch your weapons to do a quest and then return to the original blueprint after the battle. You can also choose to overwrite an existing slot or create a new one.

You can also save changes to your blueprint without the pop-up window. While working on the blueprint, simply press Ctrl+S or click the “save” icon in the new “Favourites” panel if it already has the blueprint.

Increasing the blueprint slots amount to 61 total

It’s simple: you asked for it and we did it. Time to celebrate with a nice gift: two slots will be available to all players for free in the update.

In general, the slots in the new blueprints tab can be obtained as follows:

  • 50 slots are unlocked with “Blueprint storages”;
  • 6 slots are given to all players when creating an account;
  • 2 slots are gifted to all players to celebrate the update;
  • 3 slots are given to all players with the update’s release as compensation for the removed main screen slots (armoured car, armoured aircraft, Leviathan).

New blueprint chart at the Exhibition

Mainly visual changes. The most notable ones:

  • The parameters panel is now similar to how other parameters displayed in the game;
  • Blueprint cards now have some features similar to the build mode: you can see weld points, zoom in and out on the car;
  • Some reworks aimed at making the use of controller more comfortable.

And that’s not all!

There are also a lot of smaller nice features coming (for example, the blueprints tab and the Exhibition card will now show all free weld points on a build), and you will be able to learn all the details in the patch notes.

Update of the armoured aircraft and battle walkers game mode

The current game mode with collecting capsules will remain in rotation. There will be two game modes for armoured aircraft and battle walkers missions.

In the new mode, you will need to not just pick up capsules from defeated enemies, but also deliver them to your base. Only then you will get points for victory. You will have to act quickly.

It is important that the player can pick up several capsules, take a bunch of them to the base and get a lot of points at once. Hunt down enemies with capsules to prevent them from reaching their base.

Tactical depth will be added by the fact that you can drive into the enemy base and “borrow” their capsule (one per player) to try and take it to your base!

Also, don’t forget to pick up capsules from destroyed allies, so that the enemy doesn’t get them. To save such a capsule, you just have to pick it up instead of taking it to the base.

Both game modes will also get a new useful feature: if a player leaves the battle prematurely, an AI player will take their place.

Other updates

What about brawls? The next update will see the return of several familiar modes: “Wheels of fortune” (with the new minelayer “Doom”), “Kaiju”, and “For the Emperor!”

We are also reworking the algorithm for disabling parts when a generator is destroyed in battle to allow players to customize what gets disabled when they lose extra energy from the generator.

Additionally, we analyzed the data on player selection in “Clan confrontation” and decided to change the PS range. After the update, battles in the mode will range from 7000 to 9000 PS.

In addition, the update is planned to bring a number of other improvements, as well as fix some known bugs.

That’s all for today. See you in future developer blog entries and other news!

didnt see anyone post this so here you all go.

Obsidian did

yeah i seen, for some reason it didnt pop up though. i did check carefully to see weather or not someone posted it but didnt see it.
i tried to delete this one but it keeps giving me an error and says to contact an admin?? :man_shrugging:

2 Likes

you can only delete your own topic if no one else has replied yet.

So if we all deleted our replies it would let him?

1 Like

no,because you already replied.
you can edit it and write ‘Delete this’ in the the topic and thread.
a few ppl have done that. me included.
or just link it to the other topic.
no worries either way.

so it wont let me even if its my own reply then?

1 Like

yes,

oh… well thisll just get ignored anyways lol.

1 Like

no worries…

What a brilliant idea., no more auto saves.

This means what? Here we are making our build and 4 hours later we exit the game, forget to save, and the end result is all that time wasted…great just great

i never seen auto saves-----
i would change my build on the fly to play an event.it never saved it to bp.
i wouldn’t want that feature anyway.

i noticed that it only doesnt save when your in the build mode itself and you get booted from the game from being idle for to long. so if your in build mode when it boots you it just doesnt save anything.

One thing that i do often due to lack of parking spaces is making a build and leave it in the garage, i know the next time i return the build it’s there and as long i play it i don’t lose it.
If i want to modify/build in stages i can leave things unfinish and come back later to finish
Puncher ( a build )…It’s by far the build that i took apart and rebuild the most due, to nerfs, sometimes i got in dead ends trying to " negotiate" a new approach to the nerfs or buffs.

This was the state of things in the last nerf or buff ( i can’t remember now )

Can you see the desperation?

By this time i was so fed up with the changes ( this was the seventh or eighth time i was in this exactly point, and each time the tolerance was smaller and smaller).
At this point i didn’t know if Puncher would “survive” the operation, i didn’t finished then.
Next time i got in the garage this was it’s state… i slowly put it back together…
Needless to say in times like this saving it as in clicking a button it’s the last thing crossing my mind.
Or simply modifying a build for a daily , i can leave it there, next time i just have to go to the blueprints and assemble the original build and done, i don’t have to take apart and build back again.

No, I think it means that an entire BP slot won’t be devoted to Autosaving your last build

They had previously proposed a system where it would auto-save while building. Some people were concerned that it would be too easy to accidentally save over a build you wanted to keep.
So I think they’re just explaining how they’ve modified that concept.