Why does everyone complain so much about the grind in the game ?
There are tons of examples of how in a week of play you can build kraft from purple parts .
Besides - look at other free-to-play games . Almost everywhere the situation is the same, if not worse. You want to get everything at once, not taking into account that the game aims to keep you earning more cool parts.
Crafting from legendary parts is almost the highest level of development in this game and you want to get it in a few days . That’s not right. Yes in this game there are problems with economy for example crafting parts or market is a problem in this game . Plus you want freebies and then complain about it .
You should not take the game so seriously, but you should play for fun and enjoy the development.
A beginner for a week of play can create a few interesting turquoise crafts, and more experienced player already a good purple craft . At the same time as the ace of this game plays on legendaries . I remember how excited I was about my first purple crickets.
And I think it’s the difficulty of getting some parts that brings a lot of pleasure when you get them. There’s no pleasure in getting something quickly.
In addition, all parts can be obtained for free just by earning coins and the game is absolutely not a donation dump as everyone has access to parts and everything depends only on your skill to collect cars and play.
There are problems in the game, but not as big as you all write here. You should have a different attitude to the game and make it better by actively participating in solving problems. Besides, in this game developers often hear their players. As a result, I can say that you want too much at once.