I didn’t start this thread because I feel like I’m being seal clubbed. It’s actually the opposite.
I was playing some low PS builds recently for a change, and even without fused items I feel like I’m seal clubbing down there, just because of having more experience than most of those players.
A bunch of my lower level gear is fused though, either from BP items or from untradeable duplicates that I fused myself. When I run low PS builds with that fused gear, it really starts to feel like I have an unfair advantage, and that kills the fun for me.
So then I go back to high or mid PS, because at least there I feel like it’s a fair fight.
I like a challenge, and I think the PS balance system in PVP is one of the best aspects of the game. I just want that concept applied more, so that player skill is rewarded more than a player’s inventory.
That’s a big part of what makes the game so appealing to me, and I actually think it does a pretty good job, considering the size of the player base and the inherent complexity of the building system. I just want to improve that aspect of the game.
I read everything very carefully and I know what you said about adding a little powerscore to each part, however it still doesn’t change the fact that it’s not a good idea, as I said it’s not a topic for a few sentences and a lot could be said about it, Mud supplemented what I didn’t mention myself when it comes to matchmaking, as I said before there are a lot of details to discuss and writing is not my favorite form of communication, I’d rather discuss something than write about it because writing and feelings sitting behind it can be misinterpreted by the other side.
Idc rly It will not affect me at all, Im not thinking about myself.
I didnt use any personal insults towards any of you, it’s you who tried to discredit me by making up some weird stories but I don’t mind you, I’m not the type of person who would get offended by something like that unlike other soft characters on this forum.
Anyway, I’ve said enough about it, giving all the pros and cons, I’m not going to drag it on and argue with you if you can’t understand what I mean, that’s fine. Time will tell who was right, and so far I have never been wrong.
Alright dude, whatever you say. You sure sounded offended about my light hearted joke about your reasoning. And would you like me to make a list of the insults you threw at me in this thread?
I get that writing isn’t easy for everyone, but you come across as an angry drunk guy sitting in the corner of a bar yelling at strangers. Maybe tone it down a bit and we could have actual conversations?
I would like to point out that you’ve posted a hell of a lot in this thread, considering that you keep saying you’re not going to post, and that your thoughts are too complex to fit into a post.
There is a good reason for fused items giving some advantage. Crossout is a free to play game, but developers need to make some profit from it.
Fusing items either need massive amounts of grind (x3 the cost of the item, in the bestf of cases), or a few bucks to buy the battle passes (or the components in the market). No one would pay for them if they didn’t add some advantage. If we want a free game, we must accept the toll.
Disclaimer: See above, i said id be fine with a 5-10% PS increase for fused items.
That being said, every single generation of XO players to come through here played against players with fused items. Never did i feel like a victim. Most players playing wont notice the difference by simply playing. Talented players are going to beat less talented players in the same builds 9 times out of 10, regardless of fusions. There is no gamebrealing fusions at low-mid PS. The only insanely balance changing fusions are at the top. Fully fused hover builds with legendary cabs and projectile speed fused weapons.
In contrast, your APC wheels moving a smidge faster with a sinus with .7 more damage and 10 more health, and +10% overheat isnt noticeable under a microscope.
The only fusions down below are projectile speed and spread. Both of those are negligible advantages if you inherently aim better than you opposition.
Too much of this thread seems like to me it’s arguing for and championing some random Joe Shmoe with no talent or reflexes. A nameless blob who could have his game made or broken by 5 percent here, 10 percent there.
If youre bad, fusions wont save you from alpha gamers.
If youre good, youll beat out Mr. Moneybag McFusion anyways.
If youre a average Joe, youll fantasize about how youd own those chumps if they didnt have those fused weapons and you did.
Again, talking top PS where their hover is 30% more responsive, their mastadons travel straight while yours launched medicine balls, etc., sure fusions are a huge, huge deal.
But again, this thread seems to be angled towards low-mid PS players and whether or not theyre getting the shaft. They arent. We vets all were on the receiving end ourselves at one point and made it through without some participation trophy, everyone needs to be equal or be shamed vibe clouding up our PvP. I didnt even know there was a forum to cry in for a couple years of playing. I just pressed square to join battle and let nature take its course.
When I was in low PS no one has fused items, same thing with mid PS, then I powered into high PS and never looked back. So the oldest vets never had to deal with fully fused 4 man clan death squads at low/mid PS because they didn’t exist yet.
But that was at the start of the game.
I do get your point, but it really was not the same the first few years.
yes, 5-10% for fused ones sounds reasonable(i mean engines for example would be 5, while cabins 10).
Its just higher PS, noone is hurting anyone here. And its just for missions rly.
For CW it dont matter anyway…
You were wrong a lot of times that were pointed out clearly, you also were guessing a lot of times or imagining things a lot of times.
Stop discrediting yourself.
If you say you are older, behave like older. Because for now with your behave, you are this Kuba that is 14yrs old like you said.
True enough. Consider yourselves amongst the very very few. By the time i got to 6k after playing for a couple months and buying a pack, i had arrived with 2 spectre and a vector on mismatched wheels on a Growl cabin. The opposition was OHM clan (a pure melee clan known on PS4, seeing 4 clan tags meant brace yourself), and various other clans runbing the standard meta at 6k. A Spark (literally as powerful as the modern flash) Harvester (pre nerf, instant damage increase over time, absolutely devastating in less than a second) Bigfoot x 4 (most grip, highest durability wheel) Cheetah Growl (cabin hitting 120 with no direct upgrade/competition if I remember correctly, this was before the Torero came out).
Now thats a absolute monster of a build for its possibilities at that 6k PS. But wait theres more. There were 4 of them, every time. An entire clan of these guys, running 4 deep most all hours of the day.
So not to beat a dead horse, but i feel no pity, shame, remorse, pleasure in any kind of fusion on myself, my teammates or the enemy. They dont matter in such a huge way as people may think.
Tying into what the new guy said a couple posts back, this is a business model. A shady, shetty one, agreed. But if fusing didnt have any appeal, it wouldnt get done. While i agree an ever so slight PS increase wouldnt bother me, as soon as it wasnt worth it, nothing would ever get fused by anyone. The allure, to feeling of upgrade (and moving up an equal PS to the power of the upgrade is just pulling you higher PS without any sort of reward for you having fused), they have to exist. If they dont, no one ever fuses, we all slowly get rich by not draining our account chasing the fused stillwinds, etc. of the game and the devs lose a veritable ton of money. No one wins there. To the point, fused projectile speed Little Boys vs. unfused Little Boys are night and day. But if you increased their PS by 25% to match that +25% projectile speed, theyll never squeeze into a PS where they can fight builds their own size.
What i dont think Poony fully understands is if this changes too much, it could be a paradigm shift with massive implications, none of them able to save Joe Shmoe from his 1/2 second reflexes anyways.
If youre gonna do it, make it miniscule enough it hurts seal clubbers trying to squeeze under xx99 PS, but dont do it in such a way youre asking yourself why in the world would i ever fuse this lower tier when i could just buy the next higher tier seeings as im going to face them either way.
In other words, carrying a fuel tank puts one at a disadvantage in terms of ability, but players are still willing to do so, and this cost is necessary if players are willing to experience higher rarity items rather than fusing cheaper items
I saw no problem with Fusing w/o a PS increase as long as it wasn’t just an outright increase in DMG, like I’m okay with faster projectiles, shorter cooldown, longer overheat time, less mass, faster turning speed, more ammo, etc. Now that I’ve seen the fused blockchains from the BP with straight-up +5% DMG , I’m starting to have some issues about it.
Fusing is P2W plain and simple.
Sure, it’s a resource sink and, sinks are required in games with an economy where resources are unlimited. However, the fact that the stat increases you get are just a random gamble makes it P2W.
I, a F2P player with over 1.5K hrs in XO with a handful of fused parts, can grind for weeks or months to get enough resources to craft with or trade on the market for items just gamble them on fusing so I can get that “god-tier” fusion.
Then there’s Billy-Bob over here. He can just throw his wallet at Targem/Gaijin and buy a BP and get a total of 15% extra DMG with the 3 fused Blockchains and more or, a few packs that include the items he wants to fuse or, get coins with his cRoSsCoWnS to buy out the player market so he can throw them all at fusing until he gets the “god-tier” fusion all in a matter of an hour or two.
Something needs to change, I just don’t know what. Whatever happens though, it’s obviously gonna piss off SOMEONE.
100% man, I think we are all on the same page now.
One of the biggest reasons it would help with seal clubbers is that higher rarity items would have much more PS added to them even though it is still the same 5-10% - so this helps prevent people from dragging high end fused gear to a low PS bracket.
I know you keep trying to push the new rarity thing and I honestly commend you for your persistence. But I don’t think I have seen one person that wants it yet besides you.
I just think fusing is a normal feature, when I’m using weapons that aren’t fusing especially below epic I feel like I’m taking some losses but I’d hate to have some value permanently bound up so that’s an option, I think the problem is with fused items in season, they mean all players who buy them get fused items so what does the balance follow? Also if you can get fused legendary weapons and other items for $10, I really don’t think the normal process of fusing items is worth it