Nerf arbiters

because ktm builds are slow and heavy they are designed to tank damage, and it is easy to build around an arbiter to make a ktm build, on imps you want to be fast and mobile arbiters want a LONG engagement so they either go on hovers to strafe around their enemy, or they go heavy and bunkered so they can withstand the beating, you don’t do that on imps imps have high instant damage you have higher initial damage so you make a fast build with a cloak, gun size and layout is also a concern, arbiters fit well on a ktm because you only need a single pin of clearance to clear the firing angle of your gun in front

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Probably because it is the only gun that will fit.

I don’t think arbiter needs a nerf just something done with the hitbox to kill off the ktm’s that is it.

What struggles are you having when you are fighting an arbiter ktm that you don’t have with other arbiter builds? Why ktms specifically?

Because the guns are a pain to shoot off that’s why.

it is the only wheel based build that is like it

An arbiter ktm is easier to degun compared to a bunkered Spider. Or when the arbiters are on omamori have you not seen all the super bunkerd mouse aim hovers flying around?

You have never seen a. KTM built with any other weapon?

That is not my point. I am talking wheel based builds specifically

That doesn’t seem like much of a point
What are you trying to say boo hoo mean player’s make KTM build and I don’t like them cus they are popular? I apologize but I don’t follow your logic here

show me an imps ktm build, punisher ktm build if you can

You can do the same thing with Destructors. Helios. Reapers. Miller’s/ aurora. Auto cannons. Shotguns

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Why what’s your point we t does it matter that this gun has a different hotbox it is a different gun that has it own challenges when working with it

show me a miller, destructor, reaper etc ktm build, i have submitted enough exhibits now you do some

with hitbox stats everything, how much can be shaved off stuff like that, convince me

To clarify the point I was trying to make while you are gathering your evidence is that specifically to wheels arbiters are the easiest weapon to armor up. You can armor a lot of weapons very easy when it is frontal facing using movement parts like hovers, legs etc but purely wheels when using weapons that got full range of motion nothing touches arbiter. So basically there is no other weapon in the game you can shave off more hitbox when using wheels in a full range format then arbiter to my understanding. So much hitbox shaved off you basically got to destroy the armor protecting it in order to destroy the weapon.
I can’t have anymore than 3 consecutive replies so I will add on to this comment. Searched everywhere in exhibition and couldn’t find a single punisher ktm. Destructor and cyclone ones sticks out like a sore thumb and the destructor ones has the shots cutoff when using it and the cyclone one shoots up in the air and no where near the ground. every ktm knockoff I tried in exhibition absolutely sucks except for arbiters and equilisers. Aspects couldn’t even turn and the imp ones are almost just has exposed has having the bare gun in the open and looks so easy to shoot off. Reapers was okish and was probably the third best one after arbiter and equilisers.

what weapons are you using? and on what build? etc
i have not personally had this experience when i try to strip arbiter ktm, which leads me to think that maybe this is a build or weapons choice issue

punishers was non existent, destructor, cyclone and imp hitbox all stuck out like a sore thumb no where as close as arbiter. Reaper was decent and was able to hit the ground. rest of them all sucked.

imps turned up a total of 5 results in the exhibition and they all look something like this.

that’s nice what builds are you using, “why” are you having trouble stripping arbiter ktm builds?