Weapons that feel like they are in the wrong rarity

Gungnir is definitely a F tier weapon. No accuracy, no damage, no nothing. It’d probably still suck as a special in its current state.

Try to use the favorite cabin with it, and in battle to attack the opponent’s weapon while maintaining distance and mobility, you will see its power

I’m not sure the answer to this question, you talk about this I am again reminded of the balance of weapons in pve

Honestly? I’ve compared it with Spectres, with Equas, with Adapters… No way I’m bothering with it. All these weapons have way higher DPS, and they’re all less quirky than Gungnir (except equas, but equas have like 66% more DPS and better range…)

The equalizer has a long enough range, but cannot focus fire on the opponent’s key components at longer distances

The equalizer has a long enough range, but cannot focus fire on the opponent’s key components at longer distances
As I wrote in the forum before this season,
Advice for weapon modification - Discussion - Crossout
this machine gun does not look like it has any advantages, but its advantages are unique and irreplaceable

I also agree that gungnir isn’t as weak as people say. I only have the one BP version, but I tried swapping it in place of an aurora on a triple equalizer build and was surprised that it performed quite well.
Used with favourite to maximize the perk. Once it gets going, it’s good at focussing on weapons or explosives.

gungnir is just assisted tap fire , you can get the same accuracy tap firing spectres , gungnir does have a better model though

The Gungnirs weakness becomes extremely apparent if you run 4 of them, compared to any other 4 of 4 energy weapons, at least on other setups it feels like it is still an option, but even when nova-scumming with hovers these things really just can’t do much anything. To the point that they feel intentionally sucky just to make Nothungs feel better

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If I were going to make a full build with them, I wouldn’t use more than three.
Because of the perk, I don’t see them as a tap firing weapon. Makes
more sense to me to have lots of cooling and use them more like miniguns.

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Then why not just use equalizer, less energy cost = you can run 4 + cooling

I haven’t compared the DPS, but it
seems to me that the gungnir’s accuracy perk make it less of
a spray weapon and better at degunning.
I think I might be talking myself into getting some more and making some builds.
I’m just a bit bored of MGs generally though.

Did you fuse that seal yet?

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I run 3 equalizers/arbiters & an aurora. It does more damage this way.

Gungnir’s accuracy is beside the point. Sure, at 300m you’d miss half your shots with equas… But you’d also deal twice the damage compared to gungnir at full perk, so you’re basically degunning just as hard, you’re just getting free additional bullets on target.

Really, I like to shoot myself in the foot with subpar weapons, if I’m staying the f*ck away from it it’s because it’s beyond any form of redemption :joy:

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This is the matchup I just recorded, I got mvp a lot of times using gungnir and it was fine when I used it without any problems
If you care more about damage per second, then the submachine gun series is more suitable for you, but gungnir ability is enough

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Waiting for the next module fusion event. Will probably fuse a few other things too.

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Swap Yaoguai and Vulture drones

Assemblers are epic
Rippers are epic
Nests are special
Tow is rare
Impulse is special

I was with you until you mentionned Impulse. Impulse >>> Trashers . They rock, just don’t bring 3 at 10k PS or something. 2 + seal on a Growl is a MVP machine.

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against hovers ofc. but in general i would say legendary, same like Yokai should be legendary not epic.
Just one is anti-hover and second is anti-ground. Tho Ripper also block/slow movement while Yokai dont…